FUTUREFORMS artwork is featured in Form No. 282.
‘Where does reality end and simulation begin? And what is the user’s role in the interplay of both? In volume 282 of form – Design Magazine under the main topic “Simulation Shifts Design” we take a look at how simulation changes the design process and what benefits designers derive from them in shaping our environment. Thus, simulations can be used to create new worlds apart from real-world power relations (Pussykrew) or allow us to experience old worlds in a new way (Mad Men); to reorient ourselves in urban spaces (Futureforms) and relearn the usage of familiar things (Google Soli) ‘